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Post by MontyBurns on Feb 10, 2009 18:55:33 GMT -5
seems like everyone is getting tired now. Can someone let me know what the metrics are for when all kinds of players get tired? IMO 24 mins for a forward with good DU doesnt seem like that much...
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Post by Deleted on Feb 10, 2009 20:49:24 GMT -5
Big win vs one of the elite teams in the west. Pittsburgh's defensemen step it up scoring 3 out of the 4 goals!
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Post by Philly on Feb 11, 2009 2:57:09 GMT -5
seems like everyone is getting tired now. Can someone let me know what the metrics are for when all kinds of players get tired? IMO 24 mins for a forward with good DU doesnt seem like that much... Not a surprise to see you have the most tired team in the league since you brought up the isssue LOL , Most of the teams usin 4 lines don't have any tired players [makes sense], Some usin 3 lines , don't have any tired players either, when you play back to back games and you have a player at 99 goin in, then you need to make the adjustment or they will continue to fall. I've played 4 games in 5 days, yet all my players are ok, because when one went to 99, in my game Monday, I made the adjustment, since I played again the next day, if I didn't do that, he would now be 98, and I play again tomarrow when they get down around 97 and you don't make the adjustment, you start to be at risk, for a well deserved injury. When we have days off they gain it back faster then the old software did [this is better and more realistic] The East is very up for grabs and the GM'S that work the hardest, will succeed the most and increase their chances of a playoff spot. I think the adustments are gettin closer and closer to what things should be, good job Jon!!
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Post by Sharky on Feb 11, 2009 3:47:14 GMT -5
I think 24 minutes for a forward easily deserves a 1 CD decrease. You only rarely see forwards play more than 22 minutes.
I really like the new sim's system for goalie CDs. The old sim would give you practically no benefit for having 1 or 2 days off, this sim does.
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Post by MontyBurns on Feb 11, 2009 13:45:47 GMT -5
seems like everyone is getting tired now. Can someone let me know what the metrics are for when all kinds of players get tired? IMO 24 mins for a forward with good DU doesnt seem like that much... Not a surprise to see you have the most tired team in the league since you brought up the isssue LOL , Most of the teams usin 4 lines don't have any tired players [makes sense], Some usin 3 lines , don't have any tired players either, when you play back to back games and you have a player at 99 goin in, then you need to make the adjustment or they will continue to fall. I've played 4 games in 5 days, yet all my players are ok, because when one went to 99, in my game Monday, I made the adjustment, since I played again the next day, if I didn't do that, he would now be 98, and I play again tomarrow when they get down around 97 and you don't make the adjustment, you start to be at risk, for a well deserved injury. When we have days off they gain it back faster then the old software did [this is better and more realistic] The East is very up for grabs and the GM'S that work the hardest, will succeed the most and increase their chances of a playoff spot. I think the adustments are gettin closer and closer to what things should be, good job Jon!! The thing is its not the guys i have double shifted are tired! its the guys on the top lines with 1 shift! and BTW i started that last game with everyone at 100%
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Post by Philly on Feb 11, 2009 14:16:41 GMT -5
Some of your double shifted players[3rd line] have low du's and tire faster during game, which adds more IT to your top 2 lines. I think Brind'amour and Alex started that game at 99, seldom do forwards lose 2 cd points in one game, unless they were injured during the game. Why do you seem to be the only one that happened to. Hell I played two more games then you did. Havlet on your 2nd line with very low DU and also on your special teams. Your team on a whole has a low DU rating, and your guys with the higher Du's pick up the slack and tire faster. Brind'Amour is a league leader in hits taken. You also lack physical forwards, to protect your stars. Chara can't play the whole game LOL Imo I think Pahlsson and Brind'mour over used with only DU'S of 86 and 84 ;D
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Post by Oilers on Feb 11, 2009 16:33:16 GMT -5
[/quote] The thing is its not the guys i have double shifted are tired! its the guys on the top lines with 1 shift! and BTW i started that last game with everyone at 100%[/quote] Your guys got tired taking 44 shots on Price...then again, maybe that was our plan...
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Post by Sharky on Feb 11, 2009 23:38:29 GMT -5
Wow my team blows. I move my 2nd line RW who was on pace for like 50 points and every thing falls apart.
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Post by Deleted on Feb 13, 2009 11:19:59 GMT -5
hrmmm defense as in team GA? I think i have that
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Post by Philly on Feb 13, 2009 11:46:25 GMT -5
hrmmm defense as in team GA? I think i have that GAA Jersey No1 in the league You're No.3 because you have played 2 less games then Jersey, even though you have given up 2 less goals. I think this is the 1st time I ever lead the East on Offense this late in the season, hope it lasts, my GAA sucks, hopefully some of my recent trades help.
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Post by Philly on Feb 15, 2009 18:26:13 GMT -5
Not a surprise to get my ass kicked by Boston, Jim's been kickin it now for 5 yrs.. Damn you Boston Finally a 3- day rest after 7 games in 9 days. 5-1-1 not bad but in this Conference - not good enough
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Post by Hawks on Feb 15, 2009 18:36:34 GMT -5
My team is seriously over achieving this year.
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Post by Sharky on Feb 15, 2009 18:56:51 GMT -5
DiPietro seems to get pulled every other game.
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Post by AvsGM on Feb 15, 2009 21:51:13 GMT -5
DiPietro seems to get pulled every other game. That is because you probably have your goalie pull settings too low. You have it at 3 goals/.800sv%, so anytime he lets up that 3rd goal AND has a sv% under .800 he will get pulled.
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Post by Sharky on Feb 18, 2009 2:24:36 GMT -5
Wow that actually has been having a huge effect on my team. I just lost to the worst team in the league today. I hate my team right now.
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